Show HN: Kinematic Hand Skeleton Optimization in Jax

github.com

20 points by pablovelagomez 3 months ago

I've been trying to wrap my head around fwd/bwd kinematics for imitation learning, so I built a fully‑differentiable kinematic hand skeleton in JAX and visualized it with reruns new callback system in a Jupyter Notebook. This shows each joint angle and how it impacts the kinematic skeleton.